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'Twisted Metal' creator jumps ship for Kickstarter?

blog.us.playstation.com

David Jaffe was most recently seen promoting the latest iteration of "Twisted Metal," the franchise he helped to create. But last week, just a before the game's long-awaited release, he announced his departure from the studio that developed the game, Eat Sleep Play, which he also co-founded. Jaffe is now set on starting a new outfit, and how will he finance its games? Possibly Kickstarter.

As previously reported, Double Fine's record-shattering Kickstarter (which is close to reaching the $2 million) has led many in the game industry to seriously consider crowd-funding potential in financing projects from other high profile creators. Some are convinced that the it's a sign that the status quo is ready to be discarded. Others, like Jaffe, are not yet convinced:

I think the real question, whether in the next month, if [Double Fine's campaign] hits $2 million or $8 million, does that signal a new way of funding games? Or is this kind of a one-off thing, because it was led by [Double Fine head] Tim Schafer? Is this actually moving the needle? That, we don't know.

But it's still a path that he may follow himself. In the same interview, conducted by Gamasutra, Jaffe voiced weariness of the comparisons that would be invariably drawn, yet also stated:

I definitely think it's a really cool thing, so I would consider it. I think I would be really nervous because suddenly now it's not just a publisher's money. Suddenly you have all these peoples' money, and you don't want to let them down.

It was initially speculated that a primary reason for Jaffe's departure from Eat Sleep Play was due to the company's decision to focus on iOS development, which led to a somewhat sarcastic tweet about his future endeavors. But he has since clarified his reasoning: it would be simply too difficult to produce a large game from his home base in California with the rest of the team in Utah.

Jaffe's new studio is still a ways off. For the time being, he is on a maintenance contract for the next several weeks, to ensure that Twisted Metal's online play performs smoothly.

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Matthew Hawkins is an NYC-based game journalist who has also written for EGM, GameSetWatch, Gamasutra, Giant Robot, and numerous others. He also self-publishes his own game culture zine, is part of Attract Mode, and co-hosts The Fangamer Podcast. You can keep tabs on him via Twitter, or his personal home-base, FORT90.com.